Genre: Mobile Merge + Tactical Strategy
Platform: iOS/Android (Portrait)
Target Audience: Male Casual-to-Midcore (25-45)
The Gap: Nobody is doing merge + mechs + territory conquest for a male casual-to-midcore audience on mobile.
Harvesters auto-collect scrap from resource nodes
Deploy diverse harvester fleet (drones, crawlers, haulers). Military harvesters access dangerous nodes that civilian units cannot reach.
Merge scrap → parts → components → mechs
Core tactile gameplay on the fabrication grid
Deploy mechs to fight enemies and clear fog
Color advantages matter: Red beats Green, Blue beats Red, Green beats Orange, Orange beats Blue
Auto-gathering from cleared territory
Combine materials into powerful mechs
Send forces into Scourge territory
Reveal map and earn Liberation Energy
Discover new resource points
Expand collection capacity
| Currency | Source | Purpose |
|---|---|---|
| Scrap | Harvested from map nodes | Fuel for merge chains |
| Liberation Energy (LE) | Earned from deploying mechs | Clear fog and reveal territory |
| Alloy | Salvaging items in Salvage Market | Buy harvesters, upgrades, grid expansions |
| Fusion Cores | Premium currency | Premium purchases and accelerators |
| Game | Genre | Target Audience | The Gap |
|---|---|---|---|
| Merge Dragons | Merge + Fantasy | Female Casual | Too cute, no combat depth |
| Top War | Strategy + Merge | Male Midcore | Complex UI, steep learning curve |
| Mech Arena | Mech Combat | Male Hardcore | No merging, pure PvP focus |
| Into the Breach | Tactical Mechs | PC Strategy | No mobile, no progression loop |
Military aesthetic, tactical depth, stompy mechs
Unique energy economy drives exploration
Clear fog, claim territory, feel progression
Rich personalities, not just unit types